Advanced Television

Dolby certifies CLIPSTER for Dolby Atmos

June 23, 2014

Rohde & Schwarz DVS released a beta version of CLIPSTER for the major blockbuster success The Hobbit: The Desolation of Smaug. The official certification of CLIPSTER now enables post production studios to create Dolby Atmos DCPs, fitting easily into existing workflows and improving efficiency.

Dolby Atmos gives sound experts the creative freedom to easily place sound anywhere in the movie theatre not just where there happen to be speakers with object-based audio. Instead of thinking about speakers or channels, sound mixers tag each sound “object” with precise directions as to where in the room it should appear or move. It takes into account each venue’s unique configuration, ensuring a consistent, quality audio experience across all theatres, regardless of size and shape. Thanks to an intelligent decoder box, sound objects are rendered and distributed to the required number of speakers.

With CLIPSTER, Rohde & Schwarz DVS has pioneered in processing 4K data in real time since 2007, and is also leading in the area of frame rates. With its acclaimed and highly regarded digital cinema capabilities, CLIPSTER can generate all compliant DCPs in real time – no matter if the material is in 2D, 3D, 4K or HFR. By using Rohde & Schwarz DVS’s own JPEG2000 encoding hardware 96 frames can be converted per second, meaning CLIPSTER can master cinema films at a speed up to four times faster than real time (3D HFR in real time) in the best picture quality. With CLIPSTER, the respective Dolby Atmos mixes can be integrated in the DCI mastering process for the DCP.

Bernhard Reitz, Head of Product Management at Rohde & Schwarz DVS: “Dolby Laboratories always delivers exceptional technology that has and will transform the entertainment and cinema industry. Combining our technological know-how in past projects has shown us what we can achieve for the cinemagoers. We are delighted that the audience will benefit from our joint expertise and have an outstanding audio-visual experience.”

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