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Analyst: Consumer VR content to reach $8.3bn

Virtual reality is still very much in the ‘innovation’ stage, but this will start to change over the coming months as a variety of major first generation headsets hit the…

Yahoo drops smart TV

Yahoo drops smart TV

In its latest ‘re-invention’ Yahoo is to cut 15 per cent of its workforce and is looking to shed ‘non strategic’ assets, including online games and Smart TV. Kenneth Goldman,…

Third of top 100 Apple TV apps are games

Third of top 100 Apple TV apps are games

With Apple recently releasing its updated Apple TV, it’s clear the company sees the technology as its next app platform. In response to this, App Annie, a provider of app…

Paywizard: ‘CES launches reflect OTT TV boom on mobile’

The standout CES 2016 trend towards multiscreen TV experiences is supported by new research commissioned by pay-TV subscriber management specialist Paywizard, which finds that mobile devices are the most popular…

Limelight: Game downloads reach 30% of an Exabyte

Limelight Networks, a global leader in digital content delivery, predicts that the amount of data caused by downloads of current top games is up to 30 per cent of an…

Record-breaking Xmas for App Store

Record-breaking Xmas for App Store

Apple has revealed that customers around the world made this holiday season the biggest ever for the App Store, setting new records during the festive period. In the two weeks…

Marvell, Valve to deliver PC gaming Experience on TV

Marvell, a specialist in providing complete silicon solutions from storage to Internet of Things (IoT), cloud infrastructure, digital entertainment, in-home content delivery and Kinoma software enabling the “Smart Life and Smart…

MTG acquires DreamHack

MTG has simultaneously agreed and completed the acquisition of DreamHack, one of the world’s largest esports companies. DreamHack runs both local and global esports leagues, tournaments and championships. The Scandinavian…

‘Gamification’ brings value to companion TV apps

Dedicated companion TV apps have slowly but surely made a name for themselves, with gamification opportunities making them even more compelling and easy to adopt and use for consumers. A…

Facebook: 1.1bn daily users, video surges

Facebook: 1.1bn daily users, video surges

Facebook now averages 1.1 billion users per day, according to its Q3 results, which also revealed the company made more money on mobile advertising alone than the whole business took…

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