Advanced Television

Games

EA to sponsor Sky Sports’ Premier League coverage

Electronic Arts (EA) and Sky Media have agreed a deal that sees the video game company sponsor Sky Sports’ Premier League coverage from the start of the 2022/23 season until the end of the 2024/25 season. The three-year, multi-platform deal was brokered between Sky Media and global media network mSix&Partners. EA SPORTS FIFA – one […]

August 4, 2022

Amazon Luna launches on Samsung Gaming Hub

Cloud gaming platform Amazon Luna is now available on the Samsung Gaming Hub, a new game streaming discovery platform available on 2022 Samsung Smart TVs and 2022 Smart Monitor Series. Powered by Tizen, Samsung Gaming Hub allows players instantly to access the games they love from industry-leading partners such as Xbox, NVIDIA GeForce NOW, Google […]

August 4, 2022

LG, Google Stadia Pro offer

LG Electronics (LG) is partnering with cloud gaming service Google Stadia to offer three months of access to Stadia Pro for both new and existing LG Smart TV owners. This limited-time promotion is now available and applies to LG TVs operating webOS 5.0 or higher in the twenty-two countries where Stadia is now available. LG […]

August 3, 2022

Bank issues ‘Hold’ advice on Ubisoft

Ubisoft Entertainment’s latest set of results revealed delays to some key game releases and a cut to the company’s future guidance. But investment bank Berenberg maintained its ‘Hold’ advice to investors in its July 22nd Flash Note. The company has a number of well-known games in its portfolio, such as Assassins Creed. Ubisoft says an […]

July 23, 2022

Bank: “China gaming regulations shifting to new phase”

China’s National Press and Publication Administration, which controls how video games are permitted, licensed and supervised in China, recently approved 67 new games for domestic distribution. Tencent saw one of its associated local developers, iDreamsky, gain approval for its Eternal Return game. But there were no imported games in the list and this is the […]

July 19, 2022By Chris Forrester

Nintendo acquires Dynamo Pictures

Gaming giant Nintendo has announced that it has entered into an agreement to acquire 100 per cent of the outstanding shares of Dynamo Pictures. Completion of the acquisition is expected to close on October 3rd, after which Dynamo Pictures will be known as Nintendo Pictures. Dynamo Pictures is previously for its work on the Pikmin […]

July 14, 2022

Bank: “Video games market remains soft”

Berenberg Bank has issued a report on the state of the video games sector, and says that demand is “soft” but anticipates improvements in the second-half of this year. The report comes as Sony has paid $250 million for a 1.4 per cent stake in Epic Games (owner of Fortnite), joining Tencent and Disney as […]

July 13, 2022By Chris Forrester

Data: Stranger Things boosts D&D searches by 600%

Analysis of Google search data from im-a-puzzle.com reveals that online searches around how to play Dungeons and Dragons have exploded globally since the release of Season 4 of Stranger Things debuted on Netflix on May 27th. Searches for specific terms such as ‘How to play Dungeons and Dragons’ have soared by 600 per cent since […]

July 13, 2022

Data: Gaming time increases across Europe

Samsung Ads, the media and advertising division of Samsung, has revealed the latest insights around gaming across its ecosystem in its Behind the Screens: Gaming Trends Report. The growth of the Samsung gaming universe correlates with strong smart TV sales, coupled with the enhanced gaming experience on Samsung TVs and continuous adoption of next-generation game […]

July 11, 2022

Research: 2003 “best year” for gaming

The best year for gaming was 2003 according to a study by online gaming site Spades Challenge, who analysed the top 2,000 video game titles on Metacritic based on user scores to see which year has produced the most fan favourites. The study found that 2003 was the best year for gaming, with 199, or […]

July 5, 2022