Advanced Television

Games

Sony “well-positioned as creative entertainment company”

Sony’s Chairman & CEO Kenichiro Yoshida opened the company’s Press Conference at CES in Las Vegas on January 4th by stressing Sony’s continuing thrust to get ever-closer to people and “fill the world with emotion, through the power of creativity and technology”. He touched on Sony’s work with artists such as Adele on her latest […]

January 5, 2022By Chris Forrester

The Samsung Gaming Hub launching in 2022

Samsung Electronics has unveiled details for the Samsung Gaming Hub at the Consumer Electronics Show (CES). Powered by Tizen, the Samsung Gaming Hub is a new game streaming discovery platform that bridges hardware and software to provide a seamless player experience. Samsung also announced partnerships with leading game streaming services – NVIDIA GeForce NOW, Stadia […]

January 4, 2022

Report: UK record 2021 broadband use

Millions of people working from home, an increase in online sports broadcasts and getting into the festive spirit have driven a 20 per cent increase in broadband traffic in the UK during 2021, according to digital infrastructure provider Openreach, which has shared its annual broadband report, based on the broadband consumption of more than 17 […]

December 31, 2021By Colin Mann

Report: Consumers average 90min of smartphone gaming daily

Consumers average more than 90 minutes of smartphone gaming and approximately 7 separate gaming sessions per day, according to Global Wireless Solutions’ (GWS) State of Mobile Gaming in 2021. But heavy gaming app usage across all ages and genders isn’t translating to a significant financial investment, as more than half (55 per cent) of mobile […]

December 17, 2021

Research: Streaming driving record online usage in over 65s

The popularity of Netflix dramas such as Squid Game, Bridgerton and Tiger King is driving a significant increase in internet usage among pensioners, according to broadband usage data released by connectivity provider TalkTalk. The data, part of TalkTalk’s latest Internet Insights Report, shows that internet usage among over 65s from July to November this year […]

December 8, 2021

Google Stadia on LG Smart TVs

LG Electronics has announces the availability of Google’s cloud gaming service Stadia on its Smart TVs running webOS 5.0 and webOS 6.0 in twenty-two countries. The Stadia store features over 200 popular games such as Cyberpunk 2077, Resident Evil Village, Assassin’s Creed: Valhalla, Hitman 3, Baldur’s Gate 3 as well as access to a growing […]

December 8, 2021

Bank: Video game viewing share still growing

Analysis from investment bank Berenberg says that video games’ share of consumer entertainment time and budget continues to grow. Duel console ownership, frequency of digital content purchases and time spent playing games are all up compared to 2020 and meaningfully above 2019. The analysis suggests that Netflix’s ambitions in the sector will, in the short […]

December 6, 2021By Chris Forrester

Sunrise UPC expands 4K gaming via 5G

Sunrise UPC, the Swiss telcom, has launched its cloud gaming service with 4K resolution via 5G, for iOS (iPhone, iPads) and MacOS devices (MacBooks, iMacs, etc.). Over 100 games are now available via 5G or Wi-Fi on almost all mobile devices and – also new – directly on all Samsung smart TV models. Two new […]

December 6, 2021

Forecast: VoD, consoles, wearables, NFTs to trend in 2022

The technology, media and telecommunications (TMT) practice at Deloitte, has revealed its predictions for the sector in 2022. These include: No mid-life crisis for the games console: Market revenues will top £60 billion as device reaches half century Deloitte predicts that the games console market will generate £60.6 billion in 2022, up 10 per cent […]

December 2, 2021

Telcos to invest in gaming

Researchers at Analysys Mason (AM) says the gaming sector will see more direct activity from major telcos. AM predicts that 2022 will see operators diversifying their strategies to try and capture a slice of the $180 billion being generated by gaming businesses. Martin Scott, lead analyst for AM’s media and pay-TV research division believes that […]

December 2, 2021By Chris Forrester