Advanced Television

Games

Research: Gaming winning more of entertainment time

Data from Hub Entertainment Research show that gaming consoles play a central role in the entertainment lives of many consumers. Highlights from Hub’s Game Consoles 2021: Respawned and Leveled Up study: 1) Game consoles are occupying more time. A third (36 per cent) of respondents play console games, about the same as in 2019 (33 […]

October 13, 2021

Survey: Streaming to be major video game driver

A survey of global consumers on their expectations and preferences around interacting with streaming video content from video games and interactive entertainment strategic research firm DFC finds that nearly all (96 per cent) consumers watch streaming video content monthly and an overwhelming majority (85.4 per cent) would interact with streamed content if they could. “We […]

October 7, 2021

Research: Minecraft most malware-infected game

According to data presented by the Atlas VPN team, 303,827 individuals’ devices were affected by gaming-related malware and unwanted software between July 1st 2020, and June 30th 2021. Mobile games are also a major threat for gamers; As many as 50,644 users attempted to download 10,488 unique files disguised as the ten most-played mobile games, […]

October 7, 2021

ESTV, Arti bringing AR to eSports broadcasting

Arti, creators of a cloud-based AR platform for video content creators, and ESTV, the 24/7 dedicated channel for eSports and gaming personalities, have announced a partnership to bring AR content to ESTV’s original programming, and to make the Arti AR Platform available to ESTV content partners through its technology marketplace. “ESTV viewers are used to […]

October 6, 2021

Netflix acquires Night School Studio

Netflix has announced the acquisition of Night School Studio as the streaming platform continues work on its gaming service. Founded by Sean Krankel and Adam Hines in 2014, Night School Studio is best known for their critically acclaimed debut game, the mystery adveture OXENFREE. In a blog post, Mike Verdu, Netflix VP of Game Development, […]

September 29, 2021By Nik Roseveare

E4 revives GamesMaster

Iconic 90s TV series, GamesMaster, is set to make a return to E4 later this year, in partnership with Oculus Quest 2 from Facebook In this new E4 Digital Original Commission co-produced by Barcroft TV, a Future PLC company and Alaska TV, the 3×60’ series will premiere on E4’s YouTube before a linear TX on E4. It is […]

September 15, 2021By Nik Roseveare

Jam City acquires Fremantle’s Ludia

RTL Group has announced that its global content business, Fremantle, has completed the sale of its 100 per cent shareholding in Ludia to US-based mobile entertainment company Jam City for $165 million (€139 million). In 2009, Fremantle acquired an initial stake of 29 per cent in Ludia, before increasing its shareholding to 100 per cent […]

September 9, 2021

Bank: Turbulent times for China’s video game sector

The enthusiasm for video games and gaming shows no signs of fading. Industry data shows that global stock market growth for the games sector was up 3.6 per cent last week. Even the more modest indicator from Morgan Stanley (the MSCI World) Index showed growth for the week of 1 per cent. But there could […]

September 7, 2021By Chris Forrester

Forecast: AR to see 22-fold revenue growth by 2030

Augmented reality (AR), a popular tool for entertainment, is expected to one day replace smartphones, according to GlobalData. The data and analytics company notes that within the next ten years, AR will be a $152 billion (€128.1bn) industry – a huge 22-fold growth. With metaverse megatheme looming and the tech’s part to play in the […]

September 6, 2021

Fubo Gaming receives mobile wagering licence in Arizona

Fubo Gaming, a subsidiary of US sports-first live TV streaming platform fuboTV, has been granted a Management Service Provider Certification from the Arizona Department of Gaming (ADG), which subject to certain additional regulatory approvals, will allow Fubo Gaming to offer mobile event  wagering within the state of Arizona through a market access agreement with the […]

September 3, 2021