Consumer VR revenue to top $18bn in 2025
January 7, 2016
Among the standouts at this year’s CES is virtual reality (VR), which involves the use of a head-mounted display that tracks the user’s head movements and translates them into an immersive wide-angle video display. A TDG report outlines the forces shaping the diffusion of this technology, and offers detailed global and US forecasts for both headset shipments and VR-related revenue.
Before one can accurately assess the relevance of VR
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