Advanced Television

Games

Netflix acquires Night School Studio

Netflix has announced the acquisition of Night School Studio as the streaming platform continues work on its gaming service. Founded by Sean Krankel and Adam Hines in 2014, Night School Studio is best known for their critically acclaimed debut game, the mystery adveture OXENFREE. In a blog post, Mike Verdu, Netflix VP of Game Development, […]

September 29, 2021By Nik Roseveare

E4 revives GamesMaster

Iconic 90s TV series, GamesMaster, is set to make a return to E4 later this year, in partnership with Oculus Quest 2 from Facebook In this new E4 Digital Original Commission co-produced by Barcroft TV, a Future PLC company and Alaska TV, the 3×60’ series will premiere on E4’s YouTube before a linear TX on E4. It is […]

September 15, 2021By Nik Roseveare

Jam City acquires Fremantle’s Ludia

RTL Group has announced that its global content business, Fremantle, has completed the sale of its 100 per cent shareholding in Ludia to US-based mobile entertainment company Jam City for $165 million (€139 million). In 2009, Fremantle acquired an initial stake of 29 per cent in Ludia, before increasing its shareholding to 100 per cent […]

September 9, 2021

Bank: Turbulent times for China’s video game sector

The enthusiasm for video games and gaming shows no signs of fading. Industry data shows that global stock market growth for the games sector was up 3.6 per cent last week. Even the more modest indicator from Morgan Stanley (the MSCI World) Index showed growth for the week of 1 per cent. But there could […]

September 7, 2021By Chris Forrester

Forecast: AR to see 22-fold revenue growth by 2030

Augmented reality (AR), a popular tool for entertainment, is expected to one day replace smartphones, according to GlobalData. The data and analytics company notes that within the next ten years, AR will be a $152 billion (€128.1bn) industry – a huge 22-fold growth. With metaverse megatheme looming and the tech’s part to play in the […]

September 6, 2021

Fubo Gaming receives mobile wagering licence in Arizona

Fubo Gaming, a subsidiary of US sports-first live TV streaming platform fuboTV, has been granted a Management Service Provider Certification from the Arizona Department of Gaming (ADG), which subject to certain additional regulatory approvals, will allow Fubo Gaming to offer mobile event  wagering within the state of Arizona through a market access agreement with the […]

September 3, 2021

fuboTV integrates free-to-play games, FanView

fuboTV, the sports-first, US TV streaming platform, will take its integrated predictive, free-to-play games and FanView live stats feature out of beta just in time for the September window of the South American Qatar World Cup 2022 Qualifying matches (CONMEBOL). fuboTV has exclusive streaming rights to CONMEBOL through March 2022. Starting September 2nd, fuboTV subscribers […]

August 31, 2021

Survey: Gen Z flocking to interactive video

Agora, a platform for real-time engagement APIs, has released research on Gen Z preferences for real-time engagement technologies. Real-time engagement refers to digital experiences that are interactive, collaborative and shared, through technology like live video, live audio and extended reality (AR and VR). For its research, Agora commissioned a survey of over 1,000 US-based Gen […]

August 25, 2021

Report: Gaming on Samsung TVs still 15% higher than pre-Covid

A report from Samsung Ads Europe reveals time spent gaming on UK Samsung TVs has increased 15 per cent since January 2020 to the period ending June 2021, suggesting lockdown-related gaming habits are sticking post-pandemic. This is supported by claims from The Economist identifying gaming as “the single biggest new media habit to be formed […]

August 24, 2021

Report: ‘Adult content will save VR’

The VR adult content market will grow from $716 million (€610.2m) in 2021 to $19 billion in 2026 – representing 22 per cent of the global digital adult content value – predicts a report by Juniper Research. The report says that subscription services will generate revenue from VR content and will benefit from the expected […]

August 23, 2021