Advanced Television

Games

Report: Gaming accessories market at $6bn by 2024

The gaming accessories market continues to climb, on track to achieve 21 per cent volume growth in 2020, according to a report from Futuresource Consulting. “There’s no doubt that Covid-19 has made a significant positive contribution to the gaming landscape this year,” says Morris Garrard, Research Analyst at Futuresource Consulting. “Yet consumer interest was already […]

November 19, 2020

Report: Some gamers face 6 week wait to download PS5 games

In the midst of a second lockdown, Sony’s PlayStation 5 is about to launch and provide millions of gamers with something new to play as the nation is forced to stay at home. For gamers who haven’t yet ordered physical copies of a game, they’ll have to download these from the PlayStation store. But, with […]

November 18, 2020

Forecast: AR/VR to deliver strong growth through 2024

Worldwide spending on augmented reality and virtual reality (AR/VR) is forecast to accelerate out of the pandemic, growing from just over $12.0 billion in 2020 to $72.8 billion in 2024. According to the International Data Corporation (IDC) Worldwide Augmented and Virtual Reality Spending Guide, the five-year compound annual growth rate (CAGR) for AR/VR spending will […]

November 18, 2020

Report: Video games boom to continue

According to data from market measurement company NPD Group, total spending on video games increased by 14 per cent year-on-year in October, of which 12 per cent was for video game content, 22 per cent for video game accessories and 42 per cent for video game hardware. A note from investment bank Exane/BNPP says that, […]

November 17, 2020By Chris Forrester

Enthusiast Gaming launches channel on Samsung TVs

Enthusiast Gaming has announced the launch of BCC Gaming, its first free, ad-supported streaming channel, which is available on Samsung TV Plus, Samsung’s free Smart TV video service, in the US. This licensing and distribution activity is the latest result of Enthusiast Gaming’s recent acquisition of Omnia Media, which extends the company from one that […]

November 13, 2020

Report: Gameplay time on Samsung TVs grows

A new report from Samsung Ads Europe, the media and advertising division of Samsung Electronics, reveals Gamers are spending more time gaming per day across Samsung TVs in EU5 territories with significant double-digit growth (+21 per cent) since January. Samsung Ads Europe refers to Gamers as game consoles connected to a Samsung TV that played […]

November 12, 2020

Gamers cause record UK data traffic

Lockdown gamers have seen the UK’s internet providers experience record broadband usage as a result of new Xbox consoles hitting the market and a new title in the Call of Duty games franchise. BT, Virgin Media, TalkTalk, Vodafone, City Fibre and Zen Internet said they had all coped with the huge spike in demand on […]

November 12, 2020

Bango to boost Xbox cloud gaming subs

Bango, a global platform for data-driven commerce, has expanded its partnership with Microsoft to open-up access to Xbox subscriptions and consoles sales. With new Xbox Series X and Xbox Series S now available in time for the year end buying season, the Xbox Game Pass Ultimate subscription service and Xbox All Access programme are expected […]

November 12, 2020

BBC Sounds launches gaming podcast

Press X to Continue, an entertainment and review podcast about video games, has launched on BBC Sounds. Featuring a returning family of game reviewers, each episode will explore new releases and look back at some classic favourites as well. Throughout the series listeners can expect laughs, celebrity guests and exclusive interviews. Available on BBC Sounds, […]

November 11, 2020

Study: Video game industry now worth $163bn

A study from recruitment brand TechNET has highlighted changes to the global gaming sector throughout 2020. Estimates indicate that as of 2020 the video games market is now worth over

November 6, 2020