Advanced Television

VR

Francetvsport: Smart Replay, VR for Roland-Garros

France Télévisions’s digital sport service Francetvsport, which host broadcasts the Roland-Garros tennis open, is launching a new interactive feature for the tournament branded Smart Replay. Created by French start-up Mojjo, Smart Replay will select key moments of a match within a 2, 5 or 10 minute time lapse and offer viewers a video summary of […]

May 25, 2017From Pascale Paoli-Lebailly in Paris

Snapchat, Facebook fuelling growth of AR

This year 40 million Americans will engage with some form of augmented reality (AR) monthly, up 30.2 per cent over last year, according to eMarketer’s first forecast on augmented reality and virtual reality.  Much of the growth of AR is being fueled by Snapchat Lenses, Facebook Stories, and Instagram Stories, while VR usage is being […]

May 22, 2017

VR app teaches road safety

An app using similar technology to popular mobile game Pokemon Go is being developed to help teach road safety to primary school children in the UK. Pupils will be able to learn road-crossing skills through the VR game. The app has been developed by University of South Wales (USW) academics, who have received £67,500 funding […]

May 22, 2017

BT Sport offers free VR headsets

BT Sport is giving away free Virtual Reality (VR) Google Cardboard headsets to football fans ahead of the UEFA Champions League final which will be available in 360° VR on June 3rd. The final will be available through a number of 360°streams via YouTube and also in a new BT Sport Virtual Reality App which […]

May 19, 2017By Nik Roseveare

Champions League Final in VR on BT Sport

BT has announced plans to once again make this season’s UEFA Champions League and UEFA Europa League finals available for free to as many people as possible, on YouTube, the BT website, BT Sport channels and the app, underlining BT’s commitment to make televised sport more accessible to fans. The UEFA Champions League final can […]

May 16, 2017

VR content creation market worth $41bn by 2023

The Global VR content creation market is estimated to reach $41.01 billion (€37.2bn) at the end 2023 from $147.5 million in 2015. The market is growing with CAGR 89.8 per cent during forecasted period. Rising demand for the gaming segment is the key determinant for the growth of VR content creation market across the globe. Advancement […]

May 16, 2017

UK VR firm raises $500m

Improbable, a London-based virtual reality firm, has raised $500 million (€460m) in one of the biggest investments in an early stage European technology business. Improbable was founded five years ago by Herman Narula and Rob Whitehead, who studied computer science together at Cambridge University. Their aim was to build large-scale virtual worlds and simulations – […]

May 12, 2017

Analyst warns of VR content shortage

According to Carl Hibbert, Associate Director of Media & Entertainment Research at Futuresource Consulting. UK, when taking stock of the VR ecosystem, it is clear that the commitment to driving the sector towards eventual success is as strong as ever. In a Blog post, he says

May 11, 2017

VR awareness at 92%

Research by SlotsMillion, the Virtual Reality Casino, has found 92 per cent of people are aware of Virtual Reality (VR) – with 23 per cent having tried the new technology. Of the 2,000 people surveyed by Opinium, a strategic insight agency, on behalf of  the VR developer, 2 per cent have spent at least 25 […]

May 10, 2017

Deutchshe Telekom offers Gorillaz gig in 360°

On June 20th, Deutsche Telekom and Gorillaz will present the world premiere of the band’s live show in 360-degrees at Palladium Cologne. The event is one of four exclusive album showcases “Telekom Electronic Beats Presents Humanz Live” that will take place before the band’s European and North American tour in November. The shows are the […]

May 10, 2017