Advanced Television

VR

Australia: Stan, Presto growing faster than Netflix

Uptake of subscription video on demand (SVoD) services delivered over the Internet continues to run hot in Australia with 2.7 million active subscriptions expected by the end of June 2016, representing a growth rate of 46 per cent over the same period in 2015, according to research by technology analyst firm Telsyte. Telsyte’s Australian SVOD/OTT […]

June 27, 2016

XTreme Video confirms 4K/360° VR content boost

Multi-platform network XTreme Video has confirmed it will amplify investment in creating 4K and 360 VR original content with its creators and brands. XTreme Video is investing in ramping up production of its original 4K content and 360° VR programming in 2016. The company is currently working to bring more 360° VR experiences to audiences […]

June 23, 2016

Syfy launching hybrid VR series

Syfy, the home of science fiction entertainment, has announced a September 22nd launch date for Halcyon – a hybrid VR scripted series. The series will available across Syfy channels and companion websites outside the US; it will also be viewable in VR on the Oculus Rift and Samsung Gear VR, powered by Oculus. Created and […]

June 22, 2016By Nik Roseveare

Study: VR will play key role in OTT market

The OTT market is moving in the direction of virtual reality (VR) according to a global study, commissioned by Level 3 Communications and conducted by Unisphere Research, in partnership with Streaming Media. The study interviewed

June 15, 2016

Sony VR slate features Star Wars

Sony has unveiled a raft of new games at the E3 video games trade show in LA that will be playable in virtual reality via its PlayStation 4 console and VR headset. A new Star Wars game has been confirmed as being in production, whilst other key titles include Resident Evil, Batman and Final Fantasy. […]

June 14, 2016

BBC unveils VR and 360 video projects

The BBC has unveiled its first VR experiments, including Easter Rising: Voice of a Rebel, We Wait, and Home – A VR Spacewalk, before they premiere at Sheffield Doc Fest Friday June 10. These projects, together with The Turning Forest, are examples of the BBC’s first experiments with true VR, having published several pieces of […]

June 9, 2016

China: SPACES, Songcheng VR for theme parks

New Virtual reality attractions will entertain visitors to mainland China’s most popular theme parks under a $30 million joint venture announced between SPACES and Songcheng, one of the world’s biggest theme park operators. Utilising creative tools and technology SPACES is developing specifically for theme parks, the joint venture will bring unprecedented virtual reality and mixed […]

June 8, 2016

VR firmly on Facebook roadmap

Facebook CTO Mike Schroepfer has described virtual reality (VR) as one of three core components to Facebook’s 10-year roadmap – alongside artificial intelligence and connecting even more people to the web. “It took 10 years for smartphones to get to a billion people. There’s no reason this can’t get there, but it will take time […]

June 3, 2016

Parks: Top 10 connected entertainment disruptors

Parks Associates has hosted the final day of the company’s 20th annual CONNECTIONS conference in San Francisco with panel discussions moderated by the firm’s analysts and featuring executives from companies throughout the IoT space, including Vivint Smart Home, Rovi, AT&T Digital Life, Schneider Electric, Comcast, and Hewlett-Packard. In the opening session “A Look at IoT […]

May 27, 2016

F1, Tata developing F1 VR experience

Tata Communications, the official connectivity provider to  Formula 1, is launching the 2016 F1 Connectivity Innovation Prize, and unveiling the first challenge of the competition. The aim of the $50,000 prize is to inspire fans worldwide to harness their technical know-how and passion for F1 racing to drive innovation in the sport through two technology […]

May 27, 2016