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esports

MTG reports “solid growth” in Q1

Modern Times Group (MTG) has published financial results for the first quarter of 2022. The company reported Net sales of SEK 1,357 million (€130.3m) equal to pro forma YoY growth of 10 per cent, or 77 per cent reported revenue growth. Operational highlights Q1, continuing operations Strong performance underpinned by continued healthy growth of in-game […]

April 27, 2022

MTG completes sale of ESL Gaming to Savvy

Modern Times Group (MTG) has successfully closed the transaction to divest ESL Gaming to Savvy Gaming Group. ESL Gaming is therefore no longer part of MTG and will be reported as ‘Discontinued operations’ in the group’s financial results for Q1 2022 and will be deconsolidated from Q2. MTG says it will now continue its growth […]

April 21, 2022

Study: Countries with highest-earning eSports gamers

A study by casino experts MapleCasino analysed the total earnings countries have gained from eSports, along with the number of eSports players the country has, to establish which countries have the highest earning professional gamers. The analysis revealed that Jordan has the highest average earnings per eSports gamer, with the country’s 84 athletes earning a […]

April 1, 2022

Report: Consumers winning the streaming wars

This year’s Digital media trends survey from Deloitte reveals that media companies in the US are now feeling more turbulence from the deeper currents shaping consumer behaviour. After 15 years of growth, SVoD services have successfully unbundled video, lowered costs to consumers, and ignited fierce competition among providers. Top SVoD services are consolidating content and […]

March 30, 2022

Survey: Concerns grown over eSports hacking

Verimatrix, a specialist in powering the modern connected world with people-centred security, has released a commissioned survey conducted by Omdia titled Cheating, hacking, piracy and esports: critical steps needed to protect the industry. The Omdia report indicates that eSports revenue is forecast to rise to $3.1 billion (€2.8bn) by 2026 at a compound annual growth […]

March 18, 2022

NBCUniversal, Anzu in-game ad partnership

Media and technology company NBCUniversal is partnering with in-game advertising platforms Anzu.io in a move it says will further enrich its capabilities in growing entertainment areas such as gaming and esports. In addition, NBCUniversal announced it has made a small investment in the adtech start-up that, alongside its partnership with Anzu, will unlock an array […]

February 28, 2022

MTG benefits from acquisitions

Modern Times Group published its fourth quarter 2021 interim financial results with ‘a record operational result.’ MTG’s gaming vertical delivered a strong quarter driven by stellar performance from the newly acquired companies, Ninja Kiwi and PlaySimple, with net sales amounting to SEK 1,272 million (€115m) – and a year-over-year pro forma growth of 13 per […]

February 7, 2022

Recast hosts top eSports teams

A number of top eSports teams have joined video platform Recast. The OTT platform, which sees fans directly contributing to the teams and sports they enjoy by watching content, will host updates, including exclusive content, from Viperio, LDN UTD, Team Gullit and Katana Gaming. Viperio, with players battling it out in competitions across titles such […]

February 3, 2022

MTG sells ESL Gaming to Savvy for $1bn

Swedish eSports and gaming firm MTG has agreed to sell ESL Gaming to Saudi-backed Savvy Gaming Group at an enterprise value of $1.05 billion (€0.93bn). MTG, which owns 91.46 per cent of ESL Gaming, corresponding to $960 million, said it was expecting net proceeds of around $875 million from the deal, including transaction-related costs. It […]

January 26, 2022

Research: Anime, eSports share strong cross-influence

According to research by Interpret, across markets including the UK, US, Germany and Japan, anime viewers are twice as likely to watch eSports as non-viewers. In addition to eSports, anime viewers spend more on online gaming than non-viewers. According to Interpret’s Global Animeasure 2021 report, anime viewers are more likely to play video games (they […]

December 1, 2021