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Enthusiast Gaming launches channel on Samsung TVs

Enthusiast Gaming has announced the launch of BCC Gaming, its first free, ad-supported streaming channel, which is available on Samsung TV Plus, Samsung’s free Smart TV video service, in the US. This licensing and distribution activity is the latest result of Enthusiast Gaming’s recent acquisition of Omnia Media, which extends the company from one that […]

November 13, 2020

BBC Sounds launches gaming podcast

Press X to Continue, an entertainment and review podcast about video games, has launched on BBC Sounds. Featuring a returning family of game reviewers, each episode will explore new releases and look back at some classic favourites as well. Throughout the series listeners can expect laughs, celebrity guests and exclusive interviews. Available on BBC Sounds, […]

November 11, 2020

Report: Gaming ready for its ‘Netflix moment’

Across software, hardware and accessories, worldwide consumer spend on gaming reached $194 billion last year, according to a report from Futuresource Consulting. In addition, in-game ads, video streaming sites and eSports created another $17 billion in revenue. “Gaming may be on the verge of having its Netflix moment,” says Morris Garrard, Research Analyst at Futuresource […]

September 28, 2020

Research: Video games market worth over $200bn by 2023

A report from Juniper Research forecasts that the video games industry will exceed $200 billion (€169.3bn) in value in 2023; growing from an expected $155 billion in 2020. Mobile and cloud gaming will lead this growth, as the

September 8, 2020

Research: Children turn to video games in lockdown

Children continue to turn their attention to video gaming, with its role taking an ever-more influential position in the daily habits and pursuits of 3 to 16-year-olds. While the lure of gaming was appealing before the Covid-19 pandemic, the latest wave of Kids Tech consumer research from Futuresource shows that two in every three children […]

July 30, 2020

Forecast: US cloud gaming to generate $3bn subscription revenue

Research from Parks Associates finds the US cloud gaming market could generate nearly $3 billion (€2.6bn) in annual subscription revenue, as 30 per cent of US broadband households currently express interest in this service. The research, in Cloud Gaming Demand and Preferences, reports 74 per cent of US broadband households play video games for at […]

July 22, 2020

Forecast: 3.5bn global gamers by 2024

A report from ABI Research has found almost half of the expected population in 2024 will be gamers. To take advantage of this huge market potential, telecommunications companies, internet service providers (ISPs), and original equipment manufacturers (OEMs) must evaluate different business models to determine whether the service will succeed or fail. Commissioned by InterDigital, the […]

July 16, 2020

Beckham takes stake in newly launched Guild eSports

Guild, a new global eSports business headquartered in London and co-owned by David Beckham, has announced its global launch amid a booming global eSports market. Guild is developing a talent pipeline in the UK based on the traditional academy model, which will see the most able players coached and nurtured by industry leaders in order […]

June 26, 2020