Bryson Tiller transports audiences with virtual livestream powered by disguise and Unreal Engine
Xite Labs utilised the disguise Extended Reality (xR) workflow, powered by a gx 2c media server and rx real-time rendering platform, to bring to life a myriad of virtual worlds in Unreal Engine for rapper Bryson Tiller’s ‘Trapsoul World Series’ live streamed concert. Shot at Xite Labs’ xR stage in LA, the concert accentuated the artist’s unique musical […]