Advanced Television

VR

Bryson Tiller transports audiences with virtual livestream powered by disguise and Unreal Engine

Xite Labs utilised the disguise Extended Reality (xR) workflow, powered by a gx 2c media server and rx real-time rendering platform, to bring to life a myriad of virtual worlds in Unreal Engine for rapper Bryson Tiller’s ‘Trapsoul World Series’ live streamed concert. Shot at Xite Labs’ xR stage in LA, the concert accentuated the artist’s unique musical […]

June 7, 2021

Analyst: Consumer tech shipments remain healthy

According to the latest Consumer Technologies report from advisory firm, ABI Research, most consumer devices and services, especially 5G smartphones, accessories, and Virtual Reality (VR) Head-Mounted Displays (HMDs), will remain healthy in terms of shipments in 2021 as the global economy recovers from the effects of the pandemic. Major players, including Apple, Qualcomm, Sony, and […]

June 4, 2021

Pixotope announces multiple new hires

Pixotope, the mixed reality solution for broadcast and live events, is celebrating three additions to its global staff. The company’s dedicated investment in people and delivering the best experience on the market to customers is reflected in Pixotope’s rapid growth in use across the media and production sector. Pixotope’s latest product ambassador ensuring excellence in […]

May 24, 2021

XR Studios pioneers disguise’s virtual zoom feature for Katy Perry performance

For the past year, the world has been preoccupied with Zoom meetings. disguise, the technology innovator in extended reality (xR) and virtual production, has been looking at a very different type of zoom. Instead of video meetings, disguise allows its users to zoom in and out of a virtual world on camera.  disguise’s award-winning extended […]

May 18, 2021

disguise receives government funding to develop virtual production solution

disguise, the technology platform enabling visual experiences at the highest level, is receiving research and development funding from Innovate UK to expand its work in virtual production. Innovate UK is part of the United Kingdom Research and Innovation organisation whose purpose is to accelerate UK economic growth by stimulating and supporting business-led innovation. It invests […]

April 21, 2021

IBM revolutionises the Weathercast

The Weather Company, an IBM Business, is revolutionising the weathercast for TV broadcasters around the world. The Max solution suite allows weather, traffic and news presenters to create and publish content across platforms and also use augmented reality (AR) to immerse their audience on-screen and expand their revenue opportunities. Weathercasting remains a key differentiator for […]

April 14, 2021

Bank: “Apple moving from hardware to services”

Investment bank Exane/BNPP has issued a comprehensive report on Apple and in summary says that the company is moving from its hardware roots to a platform player. The bank has initiated coverage of Apple (with a “Buy” rating) saying that Apple has evolved from a hardware company to a platform play that cross sells services […]

March 29, 2021By Chris Forrester

Analyst: Pandemic boosts VR take-up

The Covid-19 pandemic has prompted greater interest in virtual reality products, according to a survey from technology analysis firm CCS Insight. The company’s latest survey of people’s interest in and use of VR finds

March 25, 2021

disguise collaborates with partners to welcome new era of production

disguise, the technology platform enabling visual experiences at the highest level, has announced an upcoming major software release in early April. Cluster rendering will be a big upgrade in the new release, allowing users to scale out their real-time content rendering without compromise, as their productions increase in size or complexity. disguise invited a select […]

March 24, 2021

Report: UK video games market hits £7bn in 2020

The UK market for video games reached a record £7 billion (€8.1bn) in 2020, an increase of +29.9 per cent from 2019, beating 2018’s previous record by more than a billion pounds, according to figures from The Association for UK Interactive Entertainment (Ukie). While 2020 was a difficult year for many, with impacts of the […]

March 19, 2021