Advanced Television

japan

J:COM deploys Qwilt’s Open Caching solution

Qwilt has announced that J:COM, the Japanese cable broadband and multi-channel video provider, has transformed its video delivery network using Qwilt’s Open Caching solution, boosting its network capacity and enhancing the quality of live streaming, VoD and media applications delivered throughout its network. The solution is comprised of Qwilt’s Open Edge Cloud, which provides Quality-as-a-Service […]

January 27, 2023

Japan Rugby Football Union chooses M2A Media

M2A Media, specialists in cloud-based video solutions, has announced that The Japan Rugby Football Union (JRFU) has chosen M2A Media to transition its live video workflows to the public cloud. JRFU is the governing body for rugby union in Japan, organising all domestic and international matches for the Japanese national team.  Following a decision to […]

January 19, 2023

Japan Airlines offers free Intelsat IFC

Intelsat has won a contract to supply Japan Airlines with its satellite broadband ‘direct-to-seat’ connectivity to J-Air’s Embraer E-190 aircraft. Japan Airlines has installed Intelsat’s 2Ku system on the first of J-Air’s E190 aircraft and will be installing 13 additional aircraft by autumn 2024. The airline has been offering free wireless entertainment services since 2016. […]

January 3, 2023By Chris Forrester

AXS TV continues partnership with New Japan

AXS TV, a subsidiary of Anthem Sports & Entertainment, continues its successful partnership with iconic global professional wrestling organisation New Japan Pro-Wrestling (NJPW) —acquiring 45 all-new episodes of the promotion’s weekly series, kicking off with five weeks of NJPW’s premier Wrestle Kingdom 17 coverage, starting January 12th. The popular NJPW series follows IMPACT Wrestling’s flagship IMPACT! series […]

December 22, 2022By Nik Roseveare

AGC develops anti-glare screens

A Japanese glass manufacturer has developed anti-glare TV screen glass for 4K high-definition displays, notebook PCs and similar devices. AGC, based in Tokyo, reduces glare (best described as random unevenness on a screen caused by optical factors) as well as supressing light reflection. Anti-glass (AG) glass reduces eye fatigue by adding unevenness to the glass […]

December 14, 2022By Chris Forrester

Starlink signs up Mitsui OSK Lines

Japan-based Mitsui OSK Lines (MOL), a major shipping line, has signed up for broadband connectivity with Elon Musk’s Starlink satellite service. MOL joins other maritime operators, such as Norwegian Cruise Lines, to use Starlink. MOL says it will work with satellite service provider Marlink for this trial of Musk’s technology. While only a trial at […]

December 13, 2022By Chris Forrester

JPIX partners with Cisco and Qwilt

Cisco and Qwilt have announced a new partnership with Japan Internet Exchange (JPIX), one of the largest internet exchanges in Japan, to improve the quality and delivery capacity of live streaming, video-on-demand, and media applications across Japan using Qwilt’s open caching technology. JPIX provides an environment for interconnection between Internet Service Providers (ISPs) and content […]

December 7, 2022

Airbus sells Zephyr HAPS system to Space Compass

Airbus has signed a Letter of Intent for its Zephyr HAPS Connectivity Business with Space Compass of Japan for a cooperation agreement to service the Japanese market with mobile connectivity and earth observation services from the stratosphere. The Zephyr system is a very high aircraft (HAPS/High Altitude Platform System) which can stay aloft for months. […]

November 8, 2022By Chris Forrester

Amaki, Kabira hosting 2023 Crunchyroll Anime Awards

Crunchyroll, the international brand serving the ultimate anime experience to millions of fans, has revealed that renowned voice actress Sally Amaki and popular entertainer Jon Kabira will be hosting the 2023 Crunchyroll Anime Awards for the first-ever live show in Japan early next year. “We share a deep love of anime with Sally and Jon, […]

October 25, 2022

Forecast: Japan multi-play service revenue set for increase

The total multi-play service revenue in Japan is set to increase at a compound annual growth rate (CAGR) of 7 per cent from $32.5 billion in 2021 to $45.6 billion in 2026, driven by strong demand for blended services and growing number of multi-play households in the country, according to GlobalData, the data and analytics […]

October 18, 2022