Home » Archives by category » Content » VR

Survey: AR overtakes AI as most disruptive tech

Survey: AR overtakes AI as most disruptive tech

Augmented reality (AR) has replaced artificial intelligence (AI) as the most disruptive emerging technology, according to a survey by GlobalData, a data and analytics company. GlobalData’s latest report, Emerging Technology…

Plume shares smart home insights

Plume shares smart home insights

Personalised smart services specialist Plume has released data and insights into smart home trends resulting from increases in the number of devices, types of devices, hours used and data used…

Pixotope appoints Leadsom

Pixotope appoints Leadsom

Pixotope, the mixed reality solution for live media production, has appointed Sam Leadsom as its VP for Global Business Development in Sports. The strategic appointment outsets the company’s new vertical…

Report: Ecosystem approach and 5G will maximise AR market

A Strategy Analytics’ and Huawei’s white paper shows that key features of 5G networks including Guaranteed Bit Rates, Latency, Accurate Positioning and Mobility will impact AR. The report, titled AR…

Report: Pandemic changing smart device usage

Report: Pandemic changing smart device usage

Cybersecurity and network intelligence solutions specialist CUJO AI has released its annual device intelligence report which explores Internet-connected device usage patterns and trends based on data from more than 1…

Forecast: Gaming to generate highest digital revenue by 2026

Forecast: Gaming to generate highest digital revenue by 2026

A study from Juniper Research has found that the total market value of digital content will reach $432 billion (€353.4bn) by 2026; rising from $211 billion in 2021. This represents…

Analyst: Pandemic boosts VR take-up

Analyst: Pandemic boosts VR take-up

The Covid-19 pandemic has prompted greater interest in virtual reality products, according to a survey from technology analysis firm CCS Insight. The company’s latest survey of people’s interest in and…

Report: UK video games market hits £7bn in 2020

Report: UK video games market hits £7bn in 2020

The UK market for video games reached a record £7 billion (€8.1bn) in 2020, an increase of +29.9 per cent from 2019, beating 2018’s previous record by more than a…

Research: Pandemic drives demand for virtual studios

Research: Pandemic drives demand for virtual studios

The demand for virtual studios has increased exponentially since March 2020, with companies and broadcasters looking to shift to a virtual production in light of ongoing restrictions, according to research…

The Carlyle Group acquires disguise

Livingbridge, the mid-market private equity investors, has announced the sale of disguise, a global player in Extended Reality (xR) technology, to The Carlyle Group. Terms of the transaction were not…

Verizon Super Bowl 5G immersive experiences

Verizon Super Bowl 5G immersive experiences

At a time when large gatherings are limited, finding ways to bring people together safely, in-person and virtually, is more important than ever. Accordingly, US telco Verizon is using the…

Consortium to produce AR app

Consortium to produce AR app

BBC Studios, the Corporation’s commercial arm, 5G mobile network operator EE, Royal Botanic Gardens, Kew, Talesmith and Dimension Studios have unveiled The Green Planet 5G AR Consortium, led by the…

Entain, Verizon Media innovation alliance

Entain, Verizon Media innovation alliance

Media and technology company Verizon Media and sports-betting and gaming operator Entain have formed a global innovation alliance to develop new opportunities across interactive sports and entertainment. Entain brands include…

Forecast: VR content revenue to exceed $7bn in 2025

A report from Juniper Research has found that consumer virtual reality content will bring over $7 billion in revenue in 2025, an increase of over 160 per cent on the…

Forecast: AR/VR to deliver strong growth through 2024

Forecast: AR/VR to deliver strong growth through 2024

Worldwide spending on augmented reality and virtual reality (AR/VR) is forecast to accelerate out of the pandemic, growing from just over $12.0 billion in 2020 to $72.8 billion in 2024.…

Report: Value in AR/VR ecosystem surpasses $2bn

Report: Value in AR/VR ecosystem surpasses $2bn

The Augmented Reality (AR) and Virtual Reality (VR) market has recorded more than $2 billion (€1.69bn) in total investment so far in 2020. According to a new report from global…

Page 1 of 30123Next ›Last »