News reports of experiential location-based virtual reality (LBVR) in shopping arcades, theme parks and movie theatres are taking the global press by storm. Companies including FoxNext, Zero Latency and Disney’s…
Formula 1 and games software specialist PlayON have become strategic partners in the fast-growing fantasy sports market. PlayON becomes the Official Daily Fantasy Partner of Formula 1 to include the…
The increased popularity of watching eSports tournaments online has become a global mass market, one that caters to a wide range of audiences and markets according to a study by…
GINX Esports TV is expanding its distribution footprint in Europe with the launch of its 24/7 linear channel on Elisa Viihde, a digital entertainment service in Finland. GINX Esports TV…
There was good progress in the combined virtual reality (VR) and augmented reality (AR) market in 2017, as a growing user base invested in more content, apps and out-of-home VR…
The latest forecast published by technology research firm CCS Insight shows the worldwide market for virtual reality (VR) and augmented reality (AR) head-worn devices growing by an average of 50…
eSports specialist Gfinity is continuing its relationship with Formula 1 as the premier motor sport category gears up to start season two of its F1 eSports series. As part of…
eSports are undeniably one of the hottest new online activities. In France, 3.8 million internet users aged 15 and over have already watched or attended a live eSports competition (Q3…
Overall media consumption in Australia is higher after dinner compared to breakfast time with 88 per cent of Australians consuming media after dinner compared to 75 per cent at breakfast.…
Britain’s creative industries are set to consolidate the nation’s position as a global creative powerhouse, following a new Industrial Strategy deal agreed between government and the Creative Industries Council (CIC)…