Advanced Television

APPS

Comscore, DISH Media expanded cross-platform agreement

Cross-platform media evaluation specialist Comscore has agreed a new strategic partnership with DISH Media, extending its data licence to virtual multichannel programming distributor SLING TV. The agreement includes the continued cross-platform measurement of advanced advertising and content via Comscore TV products. The expanded licence agreement protects consumer privacy data and includes first-party matching rights to […]

April 23, 2021

NBA mobile payment partnership

The National Basketball Association (NBA) has partnered with mobile payment and marketing specialist PM Connect on an international deal for its premium live game subscription service, NBA League Pass. The multiyear partnership will allow fans to subscribe to NBA League Pass through their mobile phone and without the need of a credit card. Beginning next […]

April 22, 2021

Matchroom launches mobile apps with StreamAMG

Matchroom has expanded the Matchroom Live streaming service with the launch of dedicated mobile apps. The native iOS and Android apps, developed by OTT agency StreamAMG, are available to download now via the App Store and Google Play. Matchroom Live is a global multi-sport OTT service, launched in May 2020 to provide a single destination […]

April 15, 2021

discover.film on Samsung Galaxy mobiles

discover.film has announced that its short form movies and entertainment are now available through the Samsung TV Plus mobile app. Acclaimed short movies and series featuring Hollywood stars and emerging talent – with genres ranging from ‘feel good’ comedies, kids and animations to drama, documentaries and sci-fi  – are all now free to watch in […]

April 15, 2021

Report: Americans watch 42min of mobile video per day

During the pandemic year, Americans watched nearly 42 minutes of video per day on their mobile devices, with growth in time spent on video apps paced by Gen Z (up 44 per cent) and Baby Boomers (up 10 per cent). This data comes from The Pandemic Year in Mobile Apps report, obtained through GWS’ OneMeasure […]

March 24, 2021

Verizon Super Bowl 5G immersive experiences

At a time when large gatherings are limited, finding ways to bring people together safely, in-person and virtually, is more important than ever. Accordingly, US telco Verizon is using the power of the 5G built right to elevate the Super Bowl LV fan experience and make it accessible whether at the game or at home. […]

February 3, 2021

Virgin Media: Free access to kids shows

UK multiplay operator Virgin Media is making a variety of premium kids entertainment and learning-based programmes available for all of its 3.5 million TV customers during February, at no extra cost. From February 1st, all Virgin TV customers in the UK will be given free access to seven kids pay-TV channels including Cartoon Network, Cartoonio, […]

January 29, 2021

Roku acquires Quibi’s content distribution rights

As anticipated, streaming specialist Roku has acquired the exclusive global distribution rights to short-form mobile content service Quibi’s shows and will make the content available for free on an ad-supported basis later this year to all Roku users. The Roku Channel will become the exclusive place to stream more than 75 shows and documentaries that […]

January 8, 2021

Roku to buy Quibi content?

Short-form mobile streaming service Quibi is in discussions to sell its content catalogue to streaming device and platform specialist Roku, according to the Wall Street Journal. The platform from Jeffrey Katzenberg launched in April 2020, as the pandemic began to take a firm hold, before announcing in October 2020 that it would wind down operations […]

January 4, 2021By Colin Mann

Monsooq launches in Nigeria

Digital content mobile technology company Mondia has confirmed the second African launch of its time-based entertainment platform Monsooq, now available in Nigeria. This follows the initial launch in South Africa in November 2020. Monsooq utilises time as the currency. Users pay only for the time they spend consuming content and are not required to take […]

December 31, 2020