Advanced Television

VR

Silver Spoon announces new hires

Silver Spoon augments their real-time animation and virtual production capabilities with new production team hires. The appointments follow the studio’s plans to expand operations to Los Angeles in addition to their New York base, as the company continues to grow and innovate in real-time production. The virtual production boom during the pandemic saw Silver Spoon […]

November 30, 2021

White Spark Pictures announces VR film narrated by Cox

White Spark Pictures, the award-winning Australian production company established by Briege Whitehead, is pleased to announce the completion of its latest Virtual Reality (VR) documentary project – Beyond the Milky Way – about one of the biggest-ever scientific endeavours in human history – the SKA, the world’s largest radio telescopes. The 25-minute VR film, narrated […]

November 23, 2021

V-Nova, PresenZ launch Steam Store VR ,ovie

V-Nova, a provider of video compression solutions, has announced the release of a movie in the Steam Store showcasing the future of immersive media and metaverse applications. The movie uses V-Nova’s ultra-efficient point-cloud compression technology combined with game-changing 6DoF volumetric movie format from PresenZ, leader in VR technology. PresenZ is a volumetric video format that […]

November 15, 2021

Net Insight teams up with intoPIX

Net Insight has announced its partnership with intoPIX, a provider of innovative compression technology, to develop cutting-edge JPEG XS compliant solutions. intoPIX’s TICO-XS is fully compliant with the new JPEG XS standard and delivers pristine image quality and imperceptible latency within a highly portable software application framework. Net Insight offers JPEG XS standard compliant applications […]

November 12, 2021

Forecast: VR a $51bn market by 2030

While virtual reality (VR) is set to see significant growth in the next ten years, with GlobalData estimating it will become a $51 billion (€44bn) industry by 2030, the technology is still not a ‘mainstream success’. The data and analytics company notes that VR’s important role in the future of work and its part in […]

November 9, 2021

SCAD uses disguise for the new University’s Savannah Film Studios xR Stage

Savannah College of Art and Design (SCAD) has opened a new xR stage for virtual production powered by disguise vx 4 and rx II media servers, as part of a landmark 10.9-acre expansion project of the university’s Savannah Film Studios, with a Hollywood-style film backlot. The expansion will make SCAD’s Savannah Film Studios the largest, […]

November 9, 2021

Sony, Sugg launching VR Gameshow on YouTube

Stellify Media, the Sony Pictures Television-owned indie and producers of Who Wants to Be A Millionaire..?, has partnered with YouTube personality Joe Sugg and his production company Final Straw Productions, to produce a new VR game show, Virtually Impossible. Sugg will launch the game show on his YouTube channel as he hosts 12 contestants through a childlike assault course […]

November 4, 2021

Ideal Systems delivers iFAST in Singapore

Ideal Systems has announced that is has designed, built and delivered next-generation NDI based TV studios with 4K live production and streaming capabilities for iFAST Corporation, a leading Singapore public listed wealth management fintech company. The cutting-edge facilities are located at iFAST Corp’s head office in the Ocean Financial Centre in the heart of Singapore’s […]

November 2, 2021

Blue Node relies on disguise xR

Paris-based creative studio Blue Node Paris, which specialises in real-time virtual environments, together with Pure View XR Studio and D/Labs, used the disguise Extended Reality (xR) workflow as an essential solution for shooting forty-three musical numbers in four days for the French TV show “La Soirée Extraordinaire”, immersing several well-known French musical artists in otherworldly […]

November 1, 2021

Facebook becomes Meta

Social media giant Facebook has changed its corporate name to Meta as part of a major rebrand. The company said it would better “encompass” what it does, as it broadens its reach beyond social media into areas such as augmented and virtual reality. The change does not apply to its individual platforms – Facebook, Instagram […]

October 29, 2021